StatusLive Servers online11,717 Players54,071 Populated3,364 Wiped · 3 h134 Interval5 min Date28 OCT 2026

DWG RG-S3835Server sheetchecked 11m ago

US | Ducks PVE Modded Server

Online NA 66.51.99.66:28055 checked 11m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now 2/ 25 8% full
7-day average1peak 4
Rank#3,835top 17% · #636 in NA
Last wipe26d agomonthly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Fig. 1Players on US | Ducks PVE Modded Server
Fig. 2

Server performance

02040608001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 8d 18hThu 5 Nov, 19:00 UTCFW
  2. 36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:02 UTC FW26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for US | Ducks PVE Modded Server, and is it up?

US | Ducks PVE Modded Server is up at this moment. Counted from its reported uptime, the last restart was about 12 hours ago. 144 of 168 hours up over the last 7 full days, which is 86% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is US | Ducks PVE Modded Server stable in the figures recorded?

49 server fps on average over the last 48 hours, and never under 10. Counted at its highest: 116,022 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,079 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for US | Ducks PVE Modded Server?

In North America US | Ducks PVE Modded Server lists itself, tagged NA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 66.51.99.66:28055.

What Rust version is recorded for US | Ducks PVE Modded Server?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on US | Ducks PVE Modded Server. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on US | Ducks PVE Modded Server?

2 of 25 slots on US | Ducks PVE Modded Server are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 4. Over the last 48 hours the busiest hour was 16:00 UTC, at an average of 3 players.

In the rankings, which position does US | Ducks PVE Modded Server hold?

Across seven days, player hours give US | Ducks PVE Modded Server #3,835 globally and #636 in North America, a top 17% position among ranked servers.

Wipe times

What happens on US | Ducks PVE Modded Server on the day of a wipe?

The recent wipes averaged a busiest count of 3 players. At 5 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on US | Ducks PVE Modded Server?

The force wipe is the only wipe at US | Ducks PVE Modded Server, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 26 days 6 hours ago. Its tags give a wipe schedule of one wipe per month.

Settings

Which settings does US | Ducks PVE Modded Server run, and what rules?

The name of US | Ducks PVE Modded Server records no gather rate. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

On which map is US | Ducks PVE Modded Server played?

Size 4,500 with seed 1337: that is the procedural map US | Ducks PVE Modded Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain US | Ducks PVE Modded Server?

These Rust Graphs lists include US | Ducks PVE Modded Server: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on US | Ducks PVE Modded Server?

Tags published by US | Ducks PVE Modded Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp25 (Max players): The slot count is 25; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to US | Ducks PVE Modded Server?

In Rust, press F1 and type client.connect 66.51.99.66:28055 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/7sctTtNb8N is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp25
Max players The slot count is 25.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded