StatusLive Servers online11,689 Players59,961 Populated3,456 Wiped · 3 h106 Interval5 min Date28 OCT 2026

DWG RG-S15411Server sheetchecked 6m ago

[US] Chronic Condition

Online NA 66.51.99.69:28065 checked 6m ago

monthly wipes vanillamoddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,411top 69% · #1543 in NA
Last wipe26d agomonthly schedule
Next wipe8d 8hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on [US] Chronic Condition
Fig. 2

Server performance

0246811:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 8hThu 5 Nov, 19:00 UTCFW
  2. 36d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:40 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 16 on average
4 / 175
02
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
8 / 90
03
Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average
4 / 1000
04
Pine Hosting - Rust ServerNA · groups of 8+ · monthly · 2 on average
0 / 50
05
Testing GroundsNA · groups of 8+ · monthly · 2 on average
3 / 15
06
Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average
3 / 50
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [US] Chronic Condition, and is it up?

At this moment [US] Chronic Condition is online. The uptime it reports puts the last restart at about 23 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 1 October 2026.

How does [US] Chronic Condition perform, as measured?

Average server fps over the last 48 hours is 5; the lowest was 5. Counted at its highest: 111,203 entities, buildings, deployables and the rest of the world included. 3,426 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for [US] Chronic Condition?

With its NA tag, [US] Chronic Condition lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 66.51.99.69:28065 is its address.

What Rust version is recorded for [US] Chronic Condition?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [US] Chronic Condition. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on [US] Chronic Condition?

0 of 50 slots on [US] Chronic Condition are taken at the latest refresh. Averaged across seven days, the player count is 0.

In the rankings, which position does [US] Chronic Condition hold?

Across seven days, player hours give [US] Chronic Condition #15,411 globally and #1,543 in North America, a top 69% position among ranked servers.

Wipe data

What happens on [US] Chronic Condition on the day of a wipe?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for [US] Chronic Condition?

The force wipe is the only wipe at [US] Chronic Condition, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 1 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Map and rules

Which rules and settings are recorded for [US] Chronic Condition?

The name of [US] Chronic Condition records no gather rate. 16 players is the published group limit. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

What is the map for [US] Chronic Condition?

Size 4,250 with seed 1564901445: that is the procedural map [US] Chronic Condition runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain [US] Chronic Condition?

On Rust Graphs, [US] Chronic Condition is placed in these lists: Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on [US] Chronic Condition?

Tags published by [US] Chronic Condition, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The slot count is 50; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is [US] Chronic Condition joined?

Connect with client.connect 66.51.99.69:28065: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players The slot count is 50.
ts16
Group limit Teams hold no more than 16.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded