StatusLive Servers online11,830 Players89,192 Populated3,733 Wiped · 3 h415 Interval5 min Date29 OCT 2026

DWG RG-S15268Server sheetchecked 8m ago

[US] Projekt Phoenix│PvE/PvP│Beta

Online NA 66.51.99.80:28010 checked 8m ago

monthly wipes moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,268top 68% · #1496 in NA
Last wipe28d agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on [US] Projekt Phoenix│PvE/PvP│Beta
Fig. 2

Server performance

0246822:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap0.8 daysbetween real wipes
wipe-day peak3players, last three wipes

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:12 UTC FW28d ago 3 – running 0
Thu 1 Oct, 00:02 UTC28d ago 3 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is [US] Projekt Phoenix│PvE/PvP│Beta online, and what uptime has been recorded?

Right now, [US] Projekt Phoenix│PvE/PvP│Beta is recorded as online. Counted from its reported uptime, the last restart was about 8 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does [US] Projekt Phoenix│PvE/PvP│Beta perform, as measured?

The last 48 hours give an average of 5 server fps and a floor of 5. Counted at its highest: 146,993 entities, buildings, deployables and the rest of the world included. 4,542 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for [US] Projekt Phoenix│PvE/PvP│Beta?

With its NA tag, [US] Projekt Phoenix│PvE/PvP│Beta lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 66.51.99.80:28010.

On which Rust version is [US] Projekt Phoenix│PvE/PvP│Beta running?

On Linux, [US] Projekt Phoenix│PvE/PvP│Beta runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for [US] Projekt Phoenix│PvE/PvP│Beta?

0 of 100 slots on [US] Projekt Phoenix│PvE/PvP│Beta are taken at the latest refresh. The seven-day mean on this server is 0 players.

In the rankings, which position does [US] Projekt Phoenix│PvE/PvP│Beta hold?

Across seven days, player hours give [US] Projekt Phoenix│PvE/PvP│Beta #15,268 globally and #1,496 in North America, a top 68% position among ranked servers.

Wipe data

On [US] Projekt Phoenix│PvE/PvP│Beta, what does the data show for wipe day?

The recent wipes averaged a busiest count of 3 players. 27 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on [US] Projekt Phoenix│PvE/PvP│Beta?

Once a month, with the force wipe, is when [US] Projekt Phoenix│PvE/PvP│Beta wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 28 days 3 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

What settings and rules apply on [US] Projekt Phoenix│PvE/PvP│Beta?

Gather rate for [US] Projekt Phoenix│PvE/PvP│Beta: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is [US] Projekt Phoenix│PvE/PvP│Beta played?

Size 4,750 with seed 938220579: that is the procedural map [US] Projekt Phoenix│PvE/PvP│Beta runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain [US] Projekt Phoenix│PvE/PvP│Beta?

On Rust Graphs, [US] Projekt Phoenix│PvE/PvP│Beta is placed in these lists: Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on [US] Projekt Phoenix│PvE/PvP│Beta?

Tags published by [US] Projekt Phoenix│PvE/PvP│Beta, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join [US] Projekt Phoenix│PvE/PvP│Beta?

Connect with client.connect 66.51.99.80:28010: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded