StatusLive Servers online11,699 Players40,133 Populated2,984 Wiped · 3 h93 Interval5 min Date29 OCT 2026

DWG RG-S15353Server sheetchecked 10m ago

My Untitled Rust Server

Online 66.51.99.82:28040 checked 10m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,353top 69%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Fig. 1Players on My Untitled Rust Server
Fig. 2

Server performance

0246803:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak8players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 8, 30 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:12 UTC22d ago 8 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is My Untitled Rust Server online, and what uptime has been recorded?

Right now, My Untitled Rust Server is recorded as online. About 6 days 11 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 6 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of My Untitled Rust Server show?

The last 48 hours give an average of 5 server fps and a floor of 5. Counted at its highest: 14,798 entities, buildings, deployables and the rest of the world included. 1,438 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for My Untitled Rust Server?

No region is published by My Untitled Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 66.51.99.82:28040 is its address.

What Rust version is recorded for My Untitled Rust Server?

Rust network protocol 2634 and build 167781 on Linux: that is what My Untitled Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on My Untitled Rust Server?

Current player count on My Untitled Rust Server: 0, of 50 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is My Untitled Rust Server placed?

Over the last seven days, My Untitled Rust Server records #15,353 for player hours: the top 69% of all ranked servers.

Wipe times

What happens on My Untitled Rust Server on the day of a wipe?

An average of 8 players was recorded at the busiest point of its recent wipes. 30 hours after the latest wipe, the crowd peaked.

On My Untitled Rust Server, when do wipes occur?

My Untitled Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 22 days 1 hours ago.

Settings

Which settings does My Untitled Rust Server run, and what rules?

No gather rate is stated in the name of My Untitled Rust Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has My Untitled Rust Server loaded?

Seed 302338557 and size 1,800 define the procedural map My Untitled Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain My Untitled Rust Server?

The Rust Graphs lists that carry My Untitled Rust Server are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on My Untitled Rust Server?

The game's server browser reads these tags from My Untitled Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to My Untitled Rust Server?

In Rust, press F1 and type client.connect 66.51.99.82:28040 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded