StatusLive Servers online11,645 Players42,938 Populated3,029 Wiped · 3 h91 Interval5 min Date29 OCT 2026

DWG RG-S6404Server sheetchecked 10m ago

Pine Hosting - Rust Server

Online NA 66.51.99.85:28020 checked 10m ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#6,404top 29% · #1017 in NA
Last wipe4d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75109:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on Pine Hosting - Rust Server
Fig. 2

Server performance

02040608009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

usual gap11.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 02:52 UTC4d ago 1 – running 0
Fri 23 Oct, 19:15 UTC5d ago 1 – 1.3 days 0
Thu 1 Oct, 22:22 UTC FW27d ago 1 halved by day 4 21.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Pine Hosting - Rust Server, and is it up?

At this moment Pine Hosting - Rust Server is online. About 4 days 3 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Pine Hosting - Rust Server show?

8 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 120,069 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,427 MB. Players feel low fps and a climbing entity count as lag.

In which location is Pine Hosting - Rust Server hosted?

The NA tag is how Pine Hosting - Rust Server lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 66.51.99.85:28020.

On which Rust version is Pine Hosting - Rust Server running?

Rust network protocol 2635 and build 168909 on Linux: that is what Pine Hosting - Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Pine Hosting - Rust Server?

0 of 50 slots on Pine Hosting - Rust Server are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 22:00 UTC, averaging 1 players.

In the rankings, which position does Pine Hosting - Rust Server hold?

Pine Hosting - Rust Server also measures #1,017 in North America on the same seven-day player-hour count, at #6,404 globally and in the top 29% of ranked servers.

Wipe times

What is recorded on Pine Hosting - Rust Server on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 4.

On Pine Hosting - Rust Server, when do wipes occur?

At Pine Hosting - Rust Server the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 4 days 5 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Settings

Which rules and settings are recorded for Pine Hosting - Rust Server?

Gather rate for Pine Hosting - Rust Server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Pine Hosting - Rust Server loaded?

Size 4,600 with seed 1: that is the procedural map Pine Hosting - Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Pine Hosting - Rust Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Pine Hosting - Rust Server is placed in these lists: Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Which meaning is attached to each tag on Pine Hosting - Rust Server?

The game's server browser reads these tags from Pine Hosting - Rust Server: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Pine Hosting - Rust Server joined?

Enter client.connect 66.51.99.85:28020 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded