StatusLive Servers online11,619 Players31,668 Populated2,750 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S15090Server sheetchecked 12d ago

Local Rust Development Server

Offline 66.97.100.191:28015 checked 12d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,090top 70%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Rust Development Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 05:06 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Local Rust Development Server, and is it up?

Local Rust Development Server is offline at this moment; 12 days 12 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 16 October 2026.

What location is recorded for Local Rust Development Server?

No region is published by Local Rust Development Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 66.97.100.191:28015.

What Rust version is recorded for Local Rust Development Server?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on Local Rust Development Server. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Local Rust Development Server?

No response from Local Rust Development Server; the server was last seen 12 days 12 hours ago.

What rank has been recorded for Local Rust Development Server?

Within the top 70% of all ranked servers: Local Rust Development Server at #15,090 for player hours, seven days recorded.

Schedules

What is recorded on Local Rust Development Server on wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.

On Local Rust Development Server, when do wipes occur?

Local Rust Development Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 13 days ago.

Map and rules

Which settings does Local Rust Development Server run, and what rules?

The name of Local Rust Development Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Local Rust Development Server?

A procedural map, generated by the game, is what Local Rust Development Server runs.

Lists and filters

On Rust Graphs, which lists and filters contain Local Rust Development Server?

On Rust Graphs, Local Rust Development Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Local Rust Development Server?

The game's server browser reads these tags from Local Rust Development Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Local Rust Development Server joined?

In Rust, press F1 and type client.connect 66.97.100.191:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded