StatusLive Servers online11,876 Players95,829 Populated4,104 Wiped · 3 h157 Interval5 min Date27 OCT 2026

DWG RG-S15126Server sheetchecked 43d ago

W.H.O.P. PVE Test

Offline 67.11.72.237:28015 checked 43d ago

moddedcarbonpve
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,126no region published
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on W.H.O.P. PVE Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is W.H.O.P. PVE Test online, and what uptime has been recorded?

Last seen 43 days 17 hours ago; right now W.H.O.P. PVE Test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is W.H.O.P. PVE Test hosted?

There is no region published by W.H.O.P. PVE Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 67.11.72.237:28015 is its address.

On which Rust version is W.H.O.P. PVE Test running?

On Windows, W.H.O.P. PVE Test runs Rust network protocol 2633 and build 163207. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on W.H.O.P. PVE Test?

No response from W.H.O.P. PVE Test; the server was last seen 43 days 17 hours ago.

Against other Rust servers, where is W.H.O.P. PVE Test placed?

Within the top – of all ranked servers: W.H.O.P. PVE Test at #15,126 for player hours, seven days recorded.

Wipe data

On W.H.O.P. PVE Test, when do wipes occur?

The record of W.H.O.P. PVE Test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 50 days 20 hours ago the current world was made.

Settings

Which settings does W.H.O.P. PVE Test run, and what rules?

No gather rate is stated in the name of W.H.O.P. PVE Test. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

Lists and filters

On Rust Graphs, which lists and filters contain W.H.O.P. PVE Test?

On Rust Graphs, W.H.O.P. PVE Test is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

On W.H.O.P. PVE Test, what is meant by each tag?

gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): 163207 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon are the tags W.H.O.P. PVE Test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is W.H.O.P. PVE Test joined?

In Rust, press F1 and type client.connect 67.11.72.237:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^z,^y,^p,gmvanilla,cs163207,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build 163207 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded