DWG RG-S15247Server sheetchecked 10d ago
Winners vs Whiners | Deathmatch • Instant Respawn • Arenas
Offline 67.173.234.226:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Winners vs Whiners | Deathmatch • Instant Respawn • Arenas, and is it up?
Last seen 10 days 14 hours ago; right now Winners vs Whiners | Deathmatch • Instant Respawn • Arenas is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 18 October 2026 is when Rust Graphs first saw it.
In which location is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas hosted?
No region is published by Winners vs Whiners | Deathmatch • Instant Respawn • Arenas. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 67.173.234.226:28015 is its address.
What Rust version is recorded for Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
Rust network protocol 2634 and build 166494 on Linux: that is what Winners vs Whiners | Deathmatch • Instant Respawn • Arenas runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
No response from Winners vs Whiners | Deathmatch • Instant Respawn • Arenas; the server was last seen 10 days 14 hours ago.
Against other Rust servers, where is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas placed?
Over the last seven days, Winners vs Whiners | Deathmatch • Instant Respawn • Arenas records #15,247 for player hours: the top 69% of all ranked servers.
Wipe times
On Winners vs Whiners | Deathmatch • Instant Respawn • Arenas, when do wipes occur?
Winners vs Whiners | Deathmatch • Instant Respawn • Arenas's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 27 days 5 hours ago.
Rules and settings
Which rules and settings are recorded for Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
The name of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas records no gather rate. No limit is published beyond the default: 8 players per group. combat training, aim and PvP practice, loot handed out, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
On which map is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas played?
Winners vs Whiners | Deathmatch • Instant Respawn • Arenas runs a procedural map, which the game generates.
Lists and filters
Where does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas appear among the Rust Graphs lists and filters?
On Rust Graphs, Winners vs Whiners | Deathmatch • Instant Respawn • Arenas is placed in these lists: Modded Rust servers, Rust aim training servers, listed live, Rust battlefield servers, Rust build servers, plotted live and Rust creative servers. These filters on the server list return it: Type: Modded; Server tag: Creative ^c, Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^c (Creative): Build what you like without gathering, in sandbox mode; ^d (Combat training): Practise aim and PvP; loot is given to you; ^i (Battlefield): High rates and kits make for fast PvP; ^k (Build server): Here you can design and practise bases; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Winners vs Whiners | Deathmatch • Instant Respawn • Arenas publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas joined?
Connect with client.connect 67.173.234.226:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$r?,v2634,^c,^d,^i,^k,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166494
ptrak
$r?
Gameplay
^c
^d
^i
^k
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.