DWG RG-S15349Server sheetchecked 10m ago
Rusty Appalachia
Online 67.223.11.16:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 14:07 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Rusty Appalachia online, and what uptime has been recorded?
Right now, Rusty Appalachia is recorded as online. The uptime it reports puts the last restart at about 10 days 19 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.
How does Rusty Appalachia perform, as measured?
The last 48 hours give an average of 77 server fps and a floor of 50. Counted at its highest: 103,333 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,372 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Rusty Appalachia?
There is no region published by Rusty Appalachia. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 67.223.11.16:28015.
What Rust version is recorded for Rusty Appalachia?
On Linux, Rusty Appalachia runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on Rusty Appalachia?
0 of 100 slots on Rusty Appalachia are taken at the latest refresh. Averaged across seven days, the player count is 0.
What rank has been recorded for Rusty Appalachia?
Player hours over seven days place Rusty Appalachia at #15,349, within the top 69% of ranked servers.
Schedules
What is recorded on Rusty Appalachia on wipe day?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Rusty Appalachia?
Rusty Appalachia's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 13 days 9 hours ago the current world was made.
Map and rules
Which settings does Rusty Appalachia run, and what rules?
The name of Rusty Appalachia records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Rusty Appalachia?
Rusty Appalachia runs a procedural map of size 4,250 with seed 106561217, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does Rusty Appalachia appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Rusty Appalachia are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on Rusty Appalachia?
The game's server browser reads these tags from Rusty Appalachia: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is Rusty Appalachia joined?
In Rust, press F1 and type client.connect 67.223.11.16:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.