DWG RG-S15912Server sheetchecked 21d ago
Test Server
Offline 68.103.106.192:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 22:17 UTC21d ago | 0 | – | running | 0 |
| Tue 29 Sep, 22:20 UTC29d ago | 2 | halved by day 1 | 8 days | 1 |
| Mon 28 Sep, 12:20 UTC31d ago | 1 | – | 1.4 days | 0 |
| Fri 25 Sep, 09:34 UTC34d ago | 0 | – | 3.1 days | 0 |
| Thu 24 Sep, 11:12 UTC35d ago | 0 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Test Server, and is it up?
Test Server is offline at this moment; 21 days 19 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 22 September 2026 is when Rust Graphs first saw it.
In which location is Test Server hosted?
There is no region published by Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 68.103.106.192:28015 is its address.
On which Rust version is Test Server running?
The platform is Windows and the version is Rust network protocol 2634 and build 167058 on Test Server. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on Test Server?
Test Server is not responding at the latest refresh; the last record of it online is 21 days 19 hours ago.
What rank has been recorded for Test Server?
Within the top 72% of all ranked servers: Test Server at #15,912 for player hours, seven days recorded.
Wipe times
On Test Server, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.
Which times and days are wipes plotted at on Test Server?
No next wipe can be predicted for Test Server: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 21 days 20 hours ago.
Rules and settings
Which settings does Test Server run, and what rules?
The name of Test Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Test Server?
Test Server runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain Test Server?
These Rust Graphs lists include Test Server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Test Server?
The game's server browser reads these tags from Test Server: gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): 200 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): Build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to Test Server?
Enter client.connect 68.103.106.192:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp200,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp200
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.