DWG RG-S13047Server sheetchecked 14d ago
RRR TEST
Offline 68.108.58.175:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 00:30 UTC14d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is RRR TEST online, and what uptime has been recorded?
RRR TEST is offline at this moment; 14 days 4 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.
What location is recorded for RRR TEST?
A region is not published by RRR TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 68.108.58.175:28015.
What Rust version is recorded for RRR TEST?
Rust network protocol 2634 and build 167781 on Windows: that is what RRR TEST runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on RRR TEST?
RRR TEST is not responding at the latest refresh; the last record of it online is 14 days 4 hours ago.
In the rankings, which position does RRR TEST hold?
Player hours over seven days place RRR TEST at #13,047, within the top 60% of ranked servers.
Wipe times
On RRR TEST, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on RRR TEST?
RRR TEST's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 14 days 5 hours ago.
Rules and settings
Which settings does RRR TEST run, and what rules?
Gather rate for RRR TEST: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for RRR TEST?
A procedural map, generated by the game, is what RRR TEST runs.
Tags
On Rust Graphs, which lists and filters contain RRR TEST?
The Rust Graphs lists that carry RRR TEST are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On RRR TEST, what is meant by each tag?
The game's server browser reads these tags from RRR TEST: gmrust (Game mode): Standard survival, as Rust plays; mp75 (Max players): Slots: 75; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join RRR TEST?
Connect with client.connect 68.108.58.175:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp75
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.