StatusLive Servers online11,646 Players40,469 Populated2,963 Wiped · 3 h87 Interval5 min Date28 OCT 2026

DWG RG-S15922Server sheetchecked 25d ago

Phoenix Testing Server [DEV]

Offline 68.117.72.243:28083 checked 25d ago

moddedoxide
Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,922top 69%
Last wipe49d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Phoenix Testing Server [DEV]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Phoenix Testing Server [DEV], and is it up?

The current state of Phoenix Testing Server [DEV] is offline, with the last sighting 25 days 19 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is Phoenix Testing Server [DEV] hosted?

A region is not published by Phoenix Testing Server [DEV]. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 68.117.72.243:28083.

What Rust version is recorded for Phoenix Testing Server [DEV]?

On Windows, Phoenix Testing Server [DEV] runs Rust network protocol 2633 and build 163493. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Phoenix Testing Server [DEV]?

No response from Phoenix Testing Server [DEV]; the server was last seen 25 days 19 hours ago.

What rank has been recorded for Phoenix Testing Server [DEV]?

Over the last seven days, Phoenix Testing Server [DEV] records #15,922 for player hours: the top 69% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on Phoenix Testing Server [DEV]?

Too few wipes are on record for Phoenix Testing Server [DEV] to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 49 days 1 hours ago the current world was made.

Map and rules

Which settings does Phoenix Testing Server [DEV] run, and what rules?

No gather rate is stated in the name of Phoenix Testing Server [DEV]. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for Phoenix Testing Server [DEV]?

Phoenix Testing Server [DEV] runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Phoenix Testing Server [DEV]?

These Rust Graphs lists include Phoenix Testing Server [DEV]: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Phoenix Testing Server [DEV], what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Phoenix Testing Server [DEV] publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Phoenix Testing Server [DEV]?

In Rust, press F1 and type client.connect 68.117.72.243:28083 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players 5 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs163493
Build The game build is 163493.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded