DWG RG-S8481Server sheetchecked 1d ago
Sakuya's Rust
Offline 68.62.80.231:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 23:47 UTC5d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Sakuya's Rust, and is it up?
The current state of Sakuya's Rust is offline, with the last sighting 26 hours ago. For the last 7 full days the record is 35 of 168 hours up, 21% of the time. On 21 October 2026 is when Rust Graphs first saw it.
In which location is Sakuya's Rust hosted?
No region is published by Sakuya's Rust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 68.62.80.231:28015.
What Rust version is recorded for Sakuya's Rust?
Rust network protocol 2635 and build 168909 on Linux: that is what Sakuya's Rust runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on Sakuya's Rust?
Sakuya's Rust is not responding at the latest refresh; the last record of it online is 26 hours ago. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 22:00 UTC: 1 players.
Against other Rust servers, where is Sakuya's Rust placed?
Over the last seven days, Sakuya's Rust records #8,481 for player hours: the top 38% of all ranked servers.
Schedules
What happens on Sakuya's Rust on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Sakuya's Rust?
Sakuya's Rust's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 5 days 1 hours ago.
Map and rules
Which rules and settings are recorded for Sakuya's Rust?
The name of Sakuya's Rust records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Sakuya's Rust?
A procedural map, generated by the game, is what Sakuya's Rust runs.
Filters
On Rust Graphs, which lists and filters contain Sakuya's Rust?
On Rust Graphs, Sakuya's Rust is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on Sakuya's Rust?
The game's server browser reads these tags from Sakuya's Rust: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to Sakuya's Rust?
Connect with client.connect 68.62.80.231:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp0,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp0
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.