StatusLive Servers online11,721 Players48,587 Populated3,224 Wiped · 3 h110 Interval5 min Date29 OCT 2026

DWG RG-S15983Server sheetchecked 22d ago

RustRoyale Development

Offline 68.97.1.27:28115 checked 22d ago

moddedoxide
Connect
Players now 0/ 32 0% full
7-day average0peak –
Rank#15,983top 71%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustRoyale Development
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 156 on average
46 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
127 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
44 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
42 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
7 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
5 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is RustRoyale Development online, and what uptime has been recorded?

RustRoyale Development is offline at this moment; 22 days 4 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 6 October 2026.

In which location is RustRoyale Development hosted?

There is no region published by RustRoyale Development. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 68.97.1.27:28115.

On which Rust version is RustRoyale Development running?

The platform is Windows and the version is Rust network protocol 2634 and build 166652 on RustRoyale Development. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for RustRoyale Development?

No response from RustRoyale Development; the server was last seen 22 days 4 hours ago.

In the rankings, which position does RustRoyale Development hold?

Within the top 71% of all ranked servers: RustRoyale Development at #15,983 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on RustRoyale Development?

The record of RustRoyale Development's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 22 days 9 hours ago the current world was made.

Rules and settings

What settings and rules apply on RustRoyale Development?

Gather rate for RustRoyale Development: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is off: that is Valve's anti-cheat.

Lists and filters

On Rust Graphs, which lists and filters contain RustRoyale Development?

The Rust Graphs lists that carry RustRoyale Development are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On RustRoyale Development, what is meant by each tag?

The game's server browser reads these tags from RustRoyale Development: gmrust (Game mode): Survival in standard Rust style; mp32 (Max players): The slot count is 32; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is RustRoyale Development joined?

Enter client.connect 68.97.1.27:28115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp32,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp32
Max players The slot count is 32.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded