StatusLive Servers online11,643 Players37,948 Populated2,905 Wiped · 3 h66 Interval5 min Date28 OCT 2026

DWG RG-S10120Server sheetchecked 1d ago

LivingIslandAI Local Test

Offline 69.136.127.230:28015 checked 1d ago

moddedoxide
Connect
Players now 0/ 5 0% full
7-day average0peak 1
Rank#10,120top 45%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75104:0008:0012:0016:0020:0000:00

Hourly average and peak, UTC.

Fig. 1Players on LivingIslandAI Local Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is LivingIslandAI Local Test online, and what uptime has been recorded?

The current state of LivingIslandAI Local Test is offline, with the last sighting 26 hours ago. For the last 6 full days the record is 76 of 144 hours up, 53% of the time. First seen by Rust Graphs on 21 October 2026.

What location is recorded for LivingIslandAI Local Test?

There is no region published by LivingIslandAI Local Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 69.136.127.230:28015 is its address.

What Rust version is recorded for LivingIslandAI Local Test?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on LivingIslandAI Local Test. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on LivingIslandAI Local Test?

The latest refresh records LivingIslandAI Local Test as offline, last seen 26 hours ago. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 23:00 UTC, averaging 0 players.

What rank has been recorded for LivingIslandAI Local Test?

Player hours over seven days place LivingIslandAI Local Test at #10,120, within the top 45% of ranked servers.

Wipe data

What wipe schedule has been recorded for LivingIslandAI Local Test?

LivingIslandAI Local Test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 6 days 4 hours ago.

Map and rules

Which settings does LivingIslandAI Local Test run, and what rules?

Gather rate for LivingIslandAI Local Test: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is LivingIslandAI Local Test played?

LivingIslandAI Local Test runs a procedural map, which the game generates.

Lists and filters

Where does LivingIslandAI Local Test appear among the Rust Graphs lists and filters?

On Rust Graphs, LivingIslandAI Local Test is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On LivingIslandAI Local Test, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags LivingIslandAI Local Test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is LivingIslandAI Local Test joined?

Connect with client.connect 69.136.127.230:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players 5 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded