StatusLive Servers online11,803 Players71,182 Populated3,639 Wiped · 3 h205 Interval5 min Date29 OCT 2026

DWG RG-S15326Server sheetchecked 1d ago

US | Zombieland 5x | PVE | Events | Raidbases

Offline 69.164.250.106:28015 checked 1d ago

5x monthly wipes moddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123414:0016:0018:0020:0022:0000:00

Hourly average and peak, UTC.

Fig. 1Players on US | Zombieland 5x | PVE | Events | Raidbases
Fig. 2

Server performance

010020030040014:0016:0018:0020:0022:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:19 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is US | Zombieland 5x | PVE | Events | Raidbases online, and what uptime has been recorded?

US | Zombieland 5x | PVE | Events | Raidbases is offline at this moment; 37 hours ago is when it was last seen. Counted from its reported uptime, the last restart was about 8 hours ago. For the last 7 full days the record is 145 of 168 hours up, 86% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of US | Zombieland 5x | PVE | Events | Raidbases show?

182 server fps on average over the last 48 hours, and never under 136. Counted at its highest: 122,919 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,826 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for US | Zombieland 5x | PVE | Events | Raidbases?

North America is where the name of US | Zombieland 5x | PVE | Events | Raidbases points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 69.164.250.106:28015.

On which Rust version is US | Zombieland 5x | PVE | Events | Raidbases running?

Rust network protocol 2635 and build 168909 on Linux: that is what US | Zombieland 5x | PVE | Events | Raidbases runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for US | Zombieland 5x | PVE | Events | Raidbases?

No response from US | Zombieland 5x | PVE | Events | Raidbases; the server was last seen 37 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does US | Zombieland 5x | PVE | Events | Raidbases hold?

Over the last seven days, US | Zombieland 5x | PVE | Events | Raidbases records #15,326 for player hours: the top 69% of all ranked servers.

Wipe data

On US | Zombieland 5x | PVE | Events | Raidbases, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 13 hours after the latest wipe, the crowd peaked.

On US | Zombieland 5x | PVE | Events | Raidbases, when do wipes occur?

At US | Zombieland 5x | PVE | Events | Raidbases the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 12 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Map and rules

What settings and rules apply on US | Zombieland 5x | PVE | Events | Raidbases?

The name records 5x gather for US | Zombieland 5x | PVE | Events | Raidbases. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for US | Zombieland 5x | PVE | Events | Raidbases?

Seed 2135971290 and size 4,500 define the procedural map US | Zombieland 5x | PVE | Events | Raidbases generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain US | Zombieland 5x | PVE | Events | Raidbases?

These Rust Graphs lists include US | Zombieland 5x | PVE | Events | Raidbases: 5x Rust servers, by gather rate, Modded Rust servers, PvE Rust servers, plotted, Rust zombie servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Which meaning is attached to each tag on US | Zombieland 5x | PVE | Events | Raidbases?

Tags published by US | Zombieland 5x | PVE | Events | Raidbases, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to US | Zombieland 5x | PVE | Events | Raidbases?

In Rust, press F1 and type client.connect 69.164.250.106:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/xtEMNKyDQT.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded