DWG RG-S15338Server sheetchecked 14m ago
AfterShock Staging Server
Online 69.30.244.181:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 20:33 UTC33d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for AfterShock Staging Server, and is it up?
At this moment AfterShock Staging Server is online. The uptime it reports puts the last restart at about 15 days 3 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is AfterShock Staging Server stable in the figures recorded?
Average server fps over the last 48 hours is 51; the lowest was 29. Counted at its highest: 202,000 entities, buildings, deployables and the rest of the world included. 8,622 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for AfterShock Staging Server?
There is no region published by AfterShock Staging Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 69.30.244.181:28015.
On which Rust version is AfterShock Staging Server running?
On Linux, AfterShock Staging Server runs Rust network protocol 2635 and build 167904. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on AfterShock Staging Server?
0 of 40 slots on AfterShock Staging Server are taken at the latest refresh. Averaged across seven days, the player count is 0.
What rank has been recorded for AfterShock Staging Server?
Over the last seven days, AfterShock Staging Server records #15,338 for player hours: the top 69% of all ranked servers.
Wipe times
What is recorded on AfterShock Staging Server on wipe day?
The recent wipes averaged a busiest count of 1 players. At 31 hours after the latest wipe the crowd was at its peak.
On AfterShock Staging Server, when do wipes occur?
Too few wipes are on record for AfterShock Staging Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 33 days 13 hours ago.
Rules and settings
Which settings does AfterShock Staging Server run, and what rules?
The name of AfterShock Staging Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.
What is the map for AfterShock Staging Server?
Size 6,000 with seed 2147483647: that is the procedural map AfterShock Staging Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain AfterShock Staging Server?
On Rust Graphs, AfterShock Staging Server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
On AfterShock Staging Server, what is meant by each tag?
gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): 40 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs167904 (Build): The game build is 167904; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here are the tags AfterShock Staging Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join AfterShock Staging Server?
In Rust, press F1 and type client.connect 69.30.244.181:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://aftershockrust.com is its website.
Server tags
Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs167904,ts8
Game
gmvanilla
mp40
ts8
v2635
cs167904
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
