StatusLive Servers online11,898 Players103,740 Populated4,020 Wiped · 3 h413 Interval5 min Date29 OCT 2026

DWG RG-S15406Server sheetchecked 41d ago

foxx test server do not join

Offline 69.39.37.233:28035 checked 41d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,406no region published
Last wipe42d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on foxx test server do not join
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 17:27 UTC42d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is foxx test server do not join, and is it online now?

Last seen 41 days 1 hours ago; right now foxx test server do not join is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is foxx test server do not join hosted?

A region is not published by foxx test server do not join. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 69.39.37.233:28035.

What Rust version is recorded for foxx test server do not join?

On Linux, foxx test server do not join runs Rust network protocol 2633 and build 164530. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on foxx test server do not join?

No response from foxx test server do not join; the server was last seen 41 days 1 hours ago.

What rank has been recorded for foxx test server do not join?

Within the top – of all ranked servers: foxx test server do not join at #15,406 for player hours, seven days recorded.

Wipe data

What happens on foxx test server do not join on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on foxx test server do not join?

Too few wipes are on record for foxx test server do not join to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 42 days 1 hours ago the current world was made.

Settings

Which rules and settings are recorded for foxx test server do not join?

No gather rate is stated in the name of foxx test server do not join. The group limit is 12 players. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Tags

Where does foxx test server do not join appear among the Rust Graphs lists and filters?

On Rust Graphs, foxx test server do not join is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on foxx test server do not join?

Tags published by foxx test server do not join, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts12 (Group limit): Team size is capped at 12; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): 164530 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to foxx test server do not join?

Connect with client.connect 69.39.37.233:28035: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts12,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts12
Group limit Team size is capped at 12.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build 164530 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded