StatusLive Servers online11,696 Players45,884 Populated3,156 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 11h ago

CrustyCentral

Offline 69.41.183.55:28015 checked 11h ago

moddedoxide
Connect
Players now 0/ 3 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe152d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123408:0010:0013:0008:0011:0013:00

Hourly average and peak, UTC.

Fig. 1Players on CrustyCentral
Fig. 2

Server performance

010020030040008:0010:0013:0008:0011:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 156 on average
35 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
121 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
46 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
35 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
7 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
5 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is CrustyCentral, and is it online now?

CrustyCentral is offline at this moment; 11 hours ago is when it was last seen. About 5 hours ago is when it last restarted, measured from the uptime it reports. 39 of 168 hours up over the last 7 full days, which is 23% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of CrustyCentral show?

The last 48 hours give an average of 216 server fps and a floor of 1. Counted at its highest: 37,808 entities, buildings, deployables and the rest of the world included. 1,590 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is CrustyCentral hosted?

There is no region published by CrustyCentral. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 69.41.183.55:28015 is its address.

What Rust version is recorded for CrustyCentral?

On Linux, CrustyCentral runs Rust network protocol 2625 and build 152489. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on CrustyCentral?

No response from CrustyCentral; the server was last seen 11 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does CrustyCentral hold?

Over the last seven days, CrustyCentral records #15,349 for player hours: the top 69% of all ranked servers.

Schedules

Which times and days are wipes plotted at on CrustyCentral?

Too few wipes are on record for CrustyCentral to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 152 days 8 hours ago.

Map and rules

What settings and rules apply on CrustyCentral?

No gather rate is stated in the name of CrustyCentral. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for CrustyCentral?

CrustyCentral runs a procedural map of size 2,750 with seed 889732417, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does CrustyCentral appear among the Rust Graphs lists and filters?

On Rust Graphs, CrustyCentral is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on CrustyCentral?

gmrust (Game mode): Standard survival, as Rust plays; mp3 (Max players): The slot count is 3; ts8 (Group limit): The default team size of 8 applies; v2625 (Protocol): Your game must match protocol 2625 to join; cs152489 (Build): 152489 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags CrustyCentral publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to CrustyCentral?

In Rust, press F1 and type client.connect 69.41.183.55:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2625,gmrust,cs152489,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp3
Max players The slot count is 3.
ts8
Group limit The default team size of 8 applies.
v2625
Protocol Your game must match protocol 2625 to join.
cs152489
Build 152489 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded