StatusLive Servers online11,768 Players60,085 Populated3,517 Wiped · 3 h135 Interval5 min Date28 OCT 2026

DWG RG-S15441Server sheetchecked 15d ago

pllm-test-1

Offline 69.8.146.145:28115 checked 15d ago

moddedcarbon
Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,441top 71%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on pllm-test-1
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct17 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is pllm-test-1, and is it online now?

pllm-test-1 is offline at this moment; 15 days 22 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 12 October 2026.

What location is recorded for pllm-test-1?

There is no region published by pllm-test-1. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 69.8.146.145:28115.

On which Rust version is pllm-test-1 running?

The platform is Linux and the version is Rust network protocol 2634 and build 167584 on pllm-test-1. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on pllm-test-1?

No response from pllm-test-1; the server was last seen 15 days 22 hours ago.

What rank has been recorded for pllm-test-1?

Within the top 71% of all ranked servers: pllm-test-1 at #15,441 for player hours, seven days recorded.

Schedules

On pllm-test-1, when do wipes occur?

The record of pllm-test-1's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 15 days 23 hours ago the current world was made.

Rules and settings

What settings and rules apply on pllm-test-1?

No gather rate is stated in the name of pllm-test-1. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is pllm-test-1 played?

pllm-test-1 runs a procedural map, which the game generates.

Lists and filters

Where does pllm-test-1 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry pllm-test-1 are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on pllm-test-1?

gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): 4 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): Build: 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags pllm-test-1 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join pllm-test-1?

In Rust, press F1 and type client.connect 69.8.146.145:28115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players 4 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build Build: 167584.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded