DWG RG-S14325Server sheetchecked 9m ago
NarcoLand
Online 70.173.10.28:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:39 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is NarcoLand online, and what uptime has been recorded?
Right now, NarcoLand is recorded as online. About 2 days 19 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is NarcoLand stable in the figures recorded?
56 server fps on average over the last 48 hours, and never under 42. Counted at its highest: 111,017 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,156 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for NarcoLand?
A region is not published by NarcoLand. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 70.173.10.28:28015.
What Rust version is recorded for NarcoLand?
Rust network protocol 2635 and build 168909 on Windows: that is what NarcoLand runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for NarcoLand?
At the last refresh, NarcoLand recorded 0 players across 200 slots. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 05:00 UTC, averaging 0 players.
Against other Rust servers, where is NarcoLand placed?
Over the last seven days, NarcoLand records #14,325 for player hours: the top 65% of all ranked servers.
Schedules
What is recorded on NarcoLand on wipe day?
The recent wipes averaged a busiest count of 1 players. At 22 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on NarcoLand?
Too few wipes are on record for NarcoLand to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 26 days 22 hours ago the current world was made.
Map and rules
Which settings does NarcoLand run, and what rules?
Gather rate for NarcoLand: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Which map has NarcoLand loaded?
NarcoLand runs a procedural map of size 4,250 with seed 2001, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does NarcoLand appear among the Rust Graphs lists and filters?
On Rust Graphs, NarcoLand is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On NarcoLand, what is meant by each tag?
The game's server browser reads these tags from NarcoLand: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): 200 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join NarcoLand?
Enter client.connect 70.173.10.28:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.