StatusLive Servers online11,677 Players48,863 Populated3,243 Wiped · 3 h130 Interval5 min Date28 OCT 2026

DWG RG-S15414Server sheetchecked 10m ago

Ron's DEV Rust Server

Online 70.176.240.249:28015 checked 10m ago

moddedoxide
Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,414top 69%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Fig. 1Players on Ron's DEV Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 21:13 UTC14d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Ron's DEV Rust Server online, and what uptime has been recorded?

Ron's DEV Rust Server is up at this moment. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 6 October 2026.

In which location is Ron's DEV Rust Server hosted?

A region is not published by Ron's DEV Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 70.176.240.249:28015.

What Rust version is recorded for Ron's DEV Rust Server?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Ron's DEV Rust Server. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Ron's DEV Rust Server?

Current player count on Ron's DEV Rust Server: 0, of 5 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does Ron's DEV Rust Server hold?

Within the top 69% of all ranked servers: Ron's DEV Rust Server at #15,414 for player hours, seven days recorded.

Schedules

What happens on Ron's DEV Rust Server on the day of a wipe?

An average of 2 players was recorded at the busiest point of its recent wipes. 22 hours after the latest wipe, the crowd peaked.

On Ron's DEV Rust Server, when do wipes occur?

The record of Ron's DEV Rust Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 14 days 3 hours ago.

Rules and settings

Which rules and settings are recorded for Ron's DEV Rust Server?

Gather rate for Ron's DEV Rust Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is off: that is Valve's anti-cheat.

On which map is Ron's DEV Rust Server played?

A procedural map, generated by the game, is what Ron's DEV Rust Server runs.

Lists and filters

On Rust Graphs, which lists and filters contain Ron's DEV Rust Server?

The Rust Graphs lists that carry Ron's DEV Rust Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Ron's DEV Rust Server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Ron's DEV Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Ron's DEV Rust Server?

Enter client.connect 70.176.240.249:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players Slots: 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded