StatusLive Servers online11,904 Players91,721 Populated4,063 Wiped · 3 h165 Interval5 min Date27 OCT 2026

DWG RG-S10828Server sheetchecked 2d ago

prv

Offline 70.177.109.60:28012 checked 2d ago

moddedoxide
Connect
Players now 1/ 2 50% full
7-day average1peak 1
Rank#10,828top 49%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on prv
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held67%else halves by day 2

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 20:27 UTC22d ago 2 – running 0
Thu 1 Oct, 18:10 UTC FW26d ago 2 held half 3.1 days 2
Fri 25 Sep, 13:27 UTC32d ago 2 held half 6.2 days 1
Fri 18 Sep, 20:26 UTC38d ago 2 halved by day 2 6.7 days 1
Thu 17 Sep, 22:07 UTC39d ago 2 – 0.9 days 1
Thu 17 Sep, 14:38 UTC40d ago 2 – 0.3 days 0
Tue 15 Sep, 21:54 UTC41d ago 2 – 1.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 163 on average
192 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
132 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average
190 / 225
04
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
31 / 200
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average
164 / 700
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
60 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is prv online, and what uptime has been recorded?

prv is offline at this moment; 2 days 22 hours ago is when it was last seen. 4 of 168 hours up over the last 7 full days, which is 2% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for prv?

There is no region published by prv. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 70.177.109.60:28012 is its address.

On which Rust version is prv running?

Rust network protocol 2635 and build 168909 on Windows: that is what prv runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for prv?

No response from prv; the server was last seen 2 days 22 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

What rank has been recorded for prv?

Player hours over seven days place prv at #10,828, within the top 49% of ranked servers.

Schedules

On prv, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 67% of its recent wipes stayed above half that peak. By day 2 the crowd had fallen below half on the wipes where it did not hold.

On prv, when do wipes occur?

No next wipe can be predicted for prv: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 22 days 23 hours ago the current world was made.

Settings

What settings and rules apply on prv?

No gather rate is stated in the name of prv. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has prv loaded?

Size 3,000 with seed 1337: that is the procedural map prv runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.

Tags

Where does prv appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry prv are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On prv, what is meant by each tag?

Tags published by prv, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join prv?

In Rust, press F1 and type client.connect 70.177.109.60:28012 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players Slots: 2.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded