StatusLive Servers online11,642 Players45,345 Populated3,112 Wiped · 3 h106 Interval5 min Date29 OCT 2026

DWG RG-S8461Server sheetchecked 11m ago

Rust Popswiss

Online 70.230.99.168:28015 checked 11m ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak 1
Rank#8,461top 38%
Last wipe49d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Popswiss
Fig. 2

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 9

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:38 UTC13d ago 3 – running 0
Thu 1 Oct, 20:50 UTC FW27d ago 2 halved by day 9 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Rust Popswiss, and is it online now?

Right now, Rust Popswiss is recorded as online. About 22 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 159 of 168 hours up, 95% of the time. First seen by Rust Graphs on 13 September 2026.

Is Rust Popswiss stable in the figures recorded?

167 server fps on average over the last 48 hours, and never under 76. Counted at its highest: 192,356 entities, buildings, deployables and the rest of the world included. 6,196 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Rust Popswiss hosted?

There is no region published by Rust Popswiss. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 70.230.99.168:28015.

On which Rust version is Rust Popswiss running?

Rust network protocol 2633 and build 165217 on Linux: that is what Rust Popswiss runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Rust Popswiss?

Current player count on Rust Popswiss: 0, of 10 slots. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 16:00 UTC: 0 players.

Against other Rust servers, where is Rust Popswiss placed?

Within the top 38% of all ranked servers: Rust Popswiss at #8,461 for player hours, seven days recorded.

Schedules

What is recorded on Rust Popswiss on wipe day?

The recent wipes averaged a busiest count of 2 players. At 2 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 9.

On Rust Popswiss, when do wipes occur?

Too few wipes are on record for Rust Popswiss to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 49 days 18 hours ago.

Map and rules

Which rules and settings are recorded for Rust Popswiss?

The name of Rust Popswiss records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has Rust Popswiss loaded?

Size 5,000 with seed 200783: that is the procedural map Rust Popswiss runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Rust Popswiss appear among the Rust Graphs lists and filters?

On Rust Graphs, Rust Popswiss is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Rust Popswiss, what is meant by each tag?

Tags published by Rust Popswiss, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Rust Popswiss?

Enter client.connect 70.230.99.168:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded