StatusLive Servers online11,738 Players62,312 Populated3,391 Wiped · 3 h192 Interval5 min Date29 OCT 2026

DWG RG-S15323Server sheetchecked 6d ago

Nortonic Networks - Vanilla - Chill server for dads

Offline 70.51.234.206:28015 checked 6d ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Nortonic Networks - Vanilla - Chill server for dads
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 04:45 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 149 on average
157 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
129 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
188 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
66 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
11 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
21 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Nortonic Networks - Vanilla - Chill server for dads, and is it online now?

The current state of Nortonic Networks - Vanilla - Chill server for dads is offline, with the last sighting 6 days 14 hours ago. 21 of 168 hours up over the last 7 full days, which is 12% of the time. The first sighting of it by Rust Graphs was on 29 September 2026.

What location is recorded for Nortonic Networks - Vanilla - Chill server for dads?

No region is published by Nortonic Networks - Vanilla - Chill server for dads. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 70.51.234.206:28015.

On which Rust version is Nortonic Networks - Vanilla - Chill server for dads running?

Rust network protocol 2634 and build 166652 on Windows: that is what Nortonic Networks - Vanilla - Chill server for dads runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Nortonic Networks - Vanilla - Chill server for dads?

No response from Nortonic Networks - Vanilla - Chill server for dads; the server was last seen 6 days 14 hours ago. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Nortonic Networks - Vanilla - Chill server for dads placed?

Over the last seven days, Nortonic Networks - Vanilla - Chill server for dads records #15,323 for player hours: the top 69% of all ranked servers.

Wipe data

On Nortonic Networks - Vanilla - Chill server for dads, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Nortonic Networks - Vanilla - Chill server for dads?

Nortonic Networks - Vanilla - Chill server for dads's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 25 days 6 hours ago.

Rules and settings

Which settings does Nortonic Networks - Vanilla - Chill server for dads run, and what rules?

No gather rate is stated in the name of Nortonic Networks - Vanilla - Chill server for dads. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is Nortonic Networks - Vanilla - Chill server for dads played?

Nortonic Networks - Vanilla - Chill server for dads runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Nortonic Networks - Vanilla - Chill server for dads?

On Rust Graphs, Nortonic Networks - Vanilla - Chill server for dads is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Nortonic Networks - Vanilla - Chill server for dads?

Tags published by Nortonic Networks - Vanilla - Chill server for dads, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Nortonic Networks - Vanilla - Chill server for dads?

Enter client.connect 70.51.234.206:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded