StatusLive Servers online11,742 Players66,506 Populated3,391 Wiped · 3 h202 Interval5 min Date29 OCT 2026

DWG RG-S15290Server sheetchecked 12m ago

Rust Rampage DEV [US] [MODS] x100

Online NA 71.120.188.159:28018 checked 12m ago

100x monthly wipes moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,290top 69% · #1497 in NA
Last wipe25d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Rampage DEV [US] [MODS] x100
Fig. 2

Server performance

02040608000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

usual gap1.5 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:21 UTC25d ago 1 – running 0
Sat 3 Oct, 06:12 UTC26d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Rust Rampage DEV [US] [MODS] x100, and is it online now?

Right now, Rust Rampage DEV [US] [MODS] x100 is recorded as online. The uptime it reports puts the last restart at about 15 hours ago. 162 of 168 hours up over the last 7 full days, which is 96% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is Rust Rampage DEV [US] [MODS] x100 stable in the figures recorded?

27 server fps on average over the last 48 hours, and never under 14. Counted at its highest: 225,578 entities, buildings, deployables and the rest of the world included. 5,926 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is Rust Rampage DEV [US] [MODS] x100 hosted?

In North America Rust Rampage DEV [US] [MODS] x100 lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 71.120.188.159:28018 is its address.

On which Rust version is Rust Rampage DEV [US] [MODS] x100 running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Rust Rampage DEV [US] [MODS] x100. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Rust Rampage DEV [US] [MODS] x100?

At the last refresh, Rust Rampage DEV [US] [MODS] x100 recorded 0 players across 100 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is Rust Rampage DEV [US] [MODS] x100 placed?

Across seven days, player hours give Rust Rampage DEV [US] [MODS] x100 #15,290 globally and #1,497 in North America, a top 69% position among ranked servers.

Wipe data

What is recorded on Rust Rampage DEV [US] [MODS] x100 on wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.

On Rust Rampage DEV [US] [MODS] x100, when do wipes occur?

Once a month, with the force wipe, is when Rust Rampage DEV [US] [MODS] x100 wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days 6 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Rules and settings

Which settings does Rust Rampage DEV [US] [MODS] x100 run, and what rules?

The name records 100x gather for Rust Rampage DEV [US] [MODS] x100. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has Rust Rampage DEV [US] [MODS] x100 loaded?

Seed 1337 and size 4,000 define the procedural map Rust Rampage DEV [US] [MODS] x100 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Lists and filters

Where does Rust Rampage DEV [US] [MODS] x100 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Rust Rampage DEV [US] [MODS] x100: Rust servers above 10x gather rate, Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.

Which meaning is attached to each tag on Rust Rampage DEV [US] [MODS] x100?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): In the server browser it appears under North America are the tags Rust Rampage DEV [US] [MODS] x100 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Rust Rampage DEV [US] [MODS] x100?

In Rust, press F1 and type client.connect 71.120.188.159:28018 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded