StatusLive Servers online11,758 Players58,600 Populated3,466 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S15863Server sheetchecked 18d ago

PvE Rust Server

Offline 71.169.13.198:28015 checked 18d ago

moddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,863top 72%
Last wipe27d agono schedule published
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on PvE Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:18 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is PvE Rust Server, and is it online now?

The current state of PvE Rust Server is offline, with the last sighting 18 days 3 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.

In which location is PvE Rust Server hosted?

A region is not published by PvE Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 71.169.13.198:28015.

What Rust version is recorded for PvE Rust Server?

The platform is Windows and the version is Rust network protocol 2634 and build 166494 on PvE Rust Server. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for PvE Rust Server?

PvE Rust Server is not responding at the latest refresh; the last record of it online is 18 days 3 hours ago.

Against other Rust servers, where is PvE Rust Server placed?

Within the top 72% of all ranked servers: PvE Rust Server at #15,863 for player hours, seven days recorded.

Schedules

What happens on PvE Rust Server on the day of a wipe?

An average of 2 players was recorded at the busiest point of its recent wipes. At 2 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for PvE Rust Server?

The force wipe is the only wipe at PvE Rust Server, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 27 days 1 hours ago.

Map and rules

What settings and rules apply on PvE Rust Server?

The name of PvE Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

Which map has PvE Rust Server loaded?

PvE Rust Server runs a procedural map of size 3,000 with seed 690833015, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain PvE Rust Server?

On Rust Graphs, PvE Rust Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on PvE Rust Server?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags PvE Rust Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to PvE Rust Server?

Connect with client.connect 71.169.13.198:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded