StatusLive Servers online11,806 Players70,052 Populated3,612 Wiped · 3 h182 Interval5 min Date29 OCT 2026

DWG RG-S15940Server sheetchecked 24d ago

Electrical Test Site 67

Offline 71.171.125.142:28015 checked 24d ago

vanillamoddedcarbon
Connect
Players now 0/ ?
7-day average0peak –
Rank#15,940top 71%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Electrical Test Site 67
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Electrical Test Site 67, and is it online now?

The current state of Electrical Test Site 67 is offline, with the last sighting 24 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 4 October 2026.

What location is recorded for Electrical Test Site 67?

A region is not published by Electrical Test Site 67. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 71.171.125.142:28015 is its address.

What Rust version is recorded for Electrical Test Site 67?

The platform is Linux and the version is Rust network protocol 2634 and build 166652 on Electrical Test Site 67. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Electrical Test Site 67?

The latest refresh records Electrical Test Site 67 as offline, last seen 24 days 17 hours ago.

In the rankings, which position does Electrical Test Site 67 hold?

Player hours over seven days place Electrical Test Site 67 at #15,940, within the top 71% of ranked servers.

Wipe times

Which times and days are wipes plotted at on Electrical Test Site 67?

The record of Electrical Test Site 67's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 24 days 18 hours ago the current world was made.

Settings

What settings and rules apply on Electrical Test Site 67?

The name of Electrical Test Site 67 records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

Which map has Electrical Test Site 67 loaded?

Electrical Test Site 67 runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Electrical Test Site 67?

On Rust Graphs, Electrical Test Site 67 is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

On Electrical Test Site 67, what is meant by each tag?

The game's server browser reads these tags from Electrical Test Site 67: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): 0 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to Electrical Test Site 67?

Enter client.connect 71.171.125.142:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp0
Max players 0 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded