StatusLive Servers online11,617 Players35,735 Populated2,880 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S15341Server sheetchecked 5d ago

Build server id: 7

Offline 71.197.189.208:28015 checked 5d ago

moddedoxide
Connect
Players now 0/ 7 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Build server id: 7
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 46 / 999
02 72 / 999
03 80 / 150
04
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
3 / 100
05
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
17 / 100
06 20 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Build server id: 7 online, and what uptime has been recorded?

The current state of Build server id: 7 is offline, with the last sighting 5 days 17 hours ago. 1 of 168 hours up over the last 7 full days, which is 1% of the time. On 14 October 2026 is when Rust Graphs first saw it.

What location is recorded for Build server id: 7?

There is no region published by Build server id: 7. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 71.197.189.208:28015.

What Rust version is recorded for Build server id: 7?

On Windows, Build server id: 7 runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Build server id: 7?

The latest refresh records Build server id: 7 as offline, last seen 5 days 17 hours ago. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Build server id: 7 placed?

Player hours over seven days place Build server id: 7 at #15,341, within the top 69% of ranked servers.

Schedules

Which times and days are wipes plotted at on Build server id: 7?

Too few wipes are on record for Build server id: 7 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 14 days 8 hours ago.

Rules and settings

What settings and rules apply on Build server id: 7?

No gather rate is stated in the name of Build server id: 7. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Build server id: 7?

Build server id: 7 runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Build server id: 7?

These Rust Graphs lists include Build server id: 7: Modded Rust servers and Rust build servers, plotted live. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Build server id: 7, what is meant by each tag?

The game's server browser reads these tags from Build server id: 7: gmrust (Game mode): Survival in standard Rust style; mp7 (Max players): 7 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Build server id: 7 joined?

Connect with client.connect 71.197.189.208:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp7,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp7
Max players 7 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded