StatusLive Servers online11,768 Players60,085 Populated3,517 Wiped · 3 h135 Interval5 min Date28 OCT 2026

DWG RG-S15339Server sheetchecked 5m ago

Esports Clan Match Server

Online NA 71.198.203.196:28015 checked 5m ago

monthly wipes vanilla
Connect
Players now 0/ 24 0% full
7-day average0peak –
Rank#15,339top 69% · #1521 in NA
Last wipe26d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Fig. 1Players on Esports Clan Match Server
Fig. 2

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap0.6 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:00 UTC26d ago 2 – running 1
Fri 2 Oct, 00:07 UTC26d ago 2 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Esports Clan Match Server, and is it up?

At this moment Esports Clan Match Server is online. The uptime it reports puts the last restart at about 11 days 1 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Esports Clan Match Server stable in the figures recorded?

The last 48 hours give an average of 118 server fps and a floor of 71. Counted at its highest: 98,986 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,760 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Esports Clan Match Server?

The NA tag is how Esports Clan Match Server lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 71.198.203.196:28015 is its address.

What Rust version is recorded for Esports Clan Match Server?

Rust network protocol 2634 and build 167781 on Windows: that is what Esports Clan Match Server runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Esports Clan Match Server?

Current player count on Esports Clan Match Server: 0, of 24 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Esports Clan Match Server placed?

Esports Clan Match Server also measures #1,521 in North America on the same seven-day player-hour count, at #15,339 globally and in the top 69% of ranked servers.

Schedules

On Esports Clan Match Server, what does the data show for wipe day?

The recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe, the crowd peaked.

On Esports Clan Match Server, when do wipes occur?

Once a month, with the force wipe, is when Esports Clan Match Server wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 8 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which settings does Esports Clan Match Server run, and what rules?

Gather rate for Esports Clan Match Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

What is the map for Esports Clan Match Server?

Size 4,250 with seed 444777: that is the procedural map Esports Clan Match Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Esports Clan Match Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Esports Clan Match Server are: Rust community servers, plotted, Rust tutorial servers, Rust server list: North America and Vanilla Rust servers. These filters on the server list return it: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly.

On Esports Clan Match Server, what is meant by each tag?

gmvanilla (Game mode): This is vanilla survival; mp24 (Max players): 24 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^t (Tutorial on): New players start here with the tutorial from Facepunch; NA (North America): In the server browser it appears under North America are the tags Esports Clan Match Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is Esports Clan Match Server joined?

In Rust, press F1 and type client.connect 71.198.203.196:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp24,ptrak,$r?,v2634,^m,^v,NA,^t,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp24
Max players 24 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^t
Tutorial on New players start here with the tutorial from Facepunch.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded