StatusLive Servers online11,811 Players72,496 Populated3,745 Wiped · 3 h137 Interval5 min Date27 OCT 2026

DWG RG-S14715Server sheetchecked 39d ago

Void Sandbox [Ultra-Optimized]

Offline 71.208.243.248:28015 checked 39d ago

moddedcarbon
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#14,715no region published
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Void Sandbox [Ultra-Optimized]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01 181 / 999
02 118 / 999
03 25 / 150
04
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average
26 / 100
05
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average
16 / 100
06 29 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Void Sandbox [Ultra-Optimized], and is it up?

The current state of Void Sandbox [Ultra-Optimized] is offline, with the last sighting 39 days 19 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 16 September 2026 is when Rust Graphs first saw it.

What location is recorded for Void Sandbox [Ultra-Optimized]?

No region is published by Void Sandbox [Ultra-Optimized]. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 71.208.243.248:28015 is its address.

What Rust version is recorded for Void Sandbox [Ultra-Optimized]?

Rust network protocol 2633 and build 163794 on Windows: that is what Void Sandbox [Ultra-Optimized] runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Void Sandbox [Ultra-Optimized]?

The latest refresh records Void Sandbox [Ultra-Optimized] as offline, last seen 39 days 19 hours ago.

Against other Rust servers, where is Void Sandbox [Ultra-Optimized] placed?

Over the last seven days, Void Sandbox [Ultra-Optimized] records #14,715 for player hours: the top – of all ranked servers.

Wipe data

Which times and days are wipes plotted at on Void Sandbox [Ultra-Optimized]?

Void Sandbox [Ultra-Optimized]'s rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 41 days 19 hours ago.

Settings

Which settings does Void Sandbox [Ultra-Optimized] run, and what rules?

No gather rate is stated in the name of Void Sandbox [Ultra-Optimized]. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is off: that is Valve's anti-cheat.

What is the map for Void Sandbox [Ultra-Optimized]?

A procedural map, generated by the game, is what Void Sandbox [Ultra-Optimized] runs.

Tags

On Rust Graphs, which lists and filters contain Void Sandbox [Ultra-Optimized]?

These Rust Graphs lists include Void Sandbox [Ultra-Optimized]: Modded Rust servers and Rust build servers, plotted live. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Void Sandbox [Ultra-Optimized], what is meant by each tag?

Tags published by Void Sandbox [Ultra-Optimized], and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): 163794 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Void Sandbox [Ultra-Optimized]?

Enter client.connect 71.208.243.248:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players Slots: 1.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs163794
Build 163794 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded