DWG RG-S15351Server sheetchecked 13m ago
RustedRootUSA-C1
Online 71.234.179.92:28031 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 08:08 UTC18d ago | 0 | – | running | 0 |
| Mon 28 Sep, 09:09 UTC30d ago | 1 | halved by day 1 | 12 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is RustedRootUSA-C1, and is it online now?
Right now, RustedRootUSA-C1 is recorded as online. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 24 September 2026.
In which location is RustedRootUSA-C1 hosted?
No region is published by RustedRootUSA-C1. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 71.234.179.92:28031 is its address.
What Rust version is recorded for RustedRootUSA-C1?
Rust network protocol 2635 and build 168909 on Linux: that is what RustedRootUSA-C1 runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on RustedRootUSA-C1?
At the last refresh, RustedRootUSA-C1 recorded 0 players across 40 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does RustedRootUSA-C1 hold?
Player hours over seven days place RustedRootUSA-C1 at #15,351, within the top 69% of ranked servers.
Wipe times
What happens on RustedRootUSA-C1 on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.
Which times and days are wipes plotted at on RustedRootUSA-C1?
RustedRootUSA-C1's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 18 days 21 hours ago.
Settings
Which rules and settings are recorded for RustedRootUSA-C1?
The name of RustedRootUSA-C1 records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.
On which map is RustedRootUSA-C1 played?
A procedural map, generated by the game, is what RustedRootUSA-C1 runs.
Tags
Where does RustedRootUSA-C1 appear among the Rust Graphs lists and filters?
These Rust Graphs lists include RustedRootUSA-C1: Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on RustedRootUSA-C1?
gmvanilla (Game mode): Survival, vanilla style; mp40 (Max players): 40 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here are the tags RustedRootUSA-C1 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join RustedRootUSA-C1?
Enter client.connect 71.234.179.92:28031 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8
Game
gmvanilla
mp40
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.