StatusLive Servers online11,662 Players41,782 Populated2,976 Wiped · 3 h89 Interval5 min Date28 OCT 2026

DWG RG-S4926Server sheetchecked 23h ago

iron wood

Offline 71.29.52.31:28015 checked 23h ago

moddedoxide
Connect
Players now 0/ 15 0% full
7-day average0peak 3
Rank#4,926top 22%
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.511.5203:0008:0012:0017:0021:0002:00

Hourly average and peak, UTC.

Fig. 1Players on iron wood
Fig. 2

Server performance

010020030040003:0008:0012:0017:0021:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 00:24 UTC9d ago 4 – running 0
Sun 18 Oct, 07:54 UTC9d ago 4 – 0.7 days 1
Fri 16 Oct, 01:24 UTC12d ago 3 held half 2.3 days 0
Wed 14 Oct, 19:46 UTC13d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for iron wood, and is it up?

The current state of iron wood is offline, with the last sighting 23 hours ago. About 3 hours ago is when it last restarted, measured from the uptime it reports. 136 of 168 hours up over the last 7 full days, which is 81% of the time. On 14 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of iron wood show?

160 server fps on average over the last 48 hours, and never under 71. Counted at its highest: 75,805 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,170 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for iron wood?

No region is published by iron wood. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 71.29.52.31:28015.

On which Rust version is iron wood running?

Rust network protocol 2635 and build 167781 on Windows: that is what iron wood runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for iron wood?

No response from iron wood; the server was last seen 23 hours ago. The seven-day mean is 0 players; the peak over the same period is 3. Over the last 48 hours the busiest hour was 01:00 UTC, at an average of 2 players.

Against other Rust servers, where is iron wood placed?

Over the last seven days, iron wood records #4,926 for player hours: the top 22% of all ranked servers.

Schedules

On iron wood, what does the data show for wipe day?

An average of 4 players was recorded at the busiest point of its recent wipes. 25 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

On iron wood, when do wipes occur?

No next wipe can be predicted for iron wood: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 9 days 1 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for iron wood?

Gather rate for iron wood: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for iron wood?

Size 3,500 with seed 1551960660: that is the procedural map iron wood runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does iron wood appear among the Rust Graphs lists and filters?

These Rust Graphs lists include iron wood: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On iron wood, what is meant by each tag?

Tags published by iron wood, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): 15 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to iron wood?

Enter client.connect 71.29.52.31:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp15
Max players 15 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded