DWG RG-S15719Server sheetchecked 16d ago
Exoscape Local Dev
Offline 71.58.121.157:28016 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 20:50 UTC17d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Exoscape Local Dev, and is it online now?
The current state of Exoscape Local Dev is offline, with the last sighting 16 days 5 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 10 October 2026.
In which location is Exoscape Local Dev hosted?
A region is not published by Exoscape Local Dev. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 71.58.121.157:28016 is its address.
On which Rust version is Exoscape Local Dev running?
The platform is Windows and the version is Rust network protocol 2634 and build 167398 on Exoscape Local Dev. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for Exoscape Local Dev?
The latest refresh records Exoscape Local Dev as offline, last seen 16 days 5 hours ago.
Against other Rust servers, where is Exoscape Local Dev placed?
Over the last seven days, Exoscape Local Dev records #15,719 for player hours: the top 71% of all ranked servers.
Wipe times
What happens on Exoscape Local Dev on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. At 3 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Exoscape Local Dev?
Exoscape Local Dev's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 17 days 3 hours ago the current world was made.
Settings
Which rules and settings are recorded for Exoscape Local Dev?
No gather rate is stated in the name of Exoscape Local Dev. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
Which map has Exoscape Local Dev loaded?
A procedural map, generated by the game, is what Exoscape Local Dev runs.
Filters
Where does Exoscape Local Dev appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Exoscape Local Dev are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On Exoscape Local Dev, what is meant by each tag?
Tags published by Exoscape Local Dev, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join Exoscape Local Dev?
Enter client.connect 71.58.121.157:28016 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.