DWG RG-S15400Server sheetchecked 11m ago
Codezalot Rust
Online 72.218.192.227:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Codezalot Rust online, and what uptime has been recorded?
Right now, Codezalot Rust is recorded as online. The uptime it reports puts the last restart at about 9 days 15 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 18 October 2026.
Is Codezalot Rust stable in the figures recorded?
Average server fps over the last 48 hours is 126; the lowest was 103. Counted at its highest: 69,133 entities, buildings, deployables and the rest of the world included. 3,265 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is Codezalot Rust hosted?
A region is not published by Codezalot Rust. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 72.218.192.227:28015 is its address.
On which Rust version is Codezalot Rust running?
On Linux, Codezalot Rust runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on Codezalot Rust?
Current player count on Codezalot Rust: 0, of 50 slots. The seven-day mean on this server is 0 players.
What rank has been recorded for Codezalot Rust?
Within the top 69% of all ranked servers: Codezalot Rust at #15,400 for player hours, seven days recorded.
Wipe data
What wipe schedule has been recorded for Codezalot Rust?
Codezalot Rust's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 9 days 17 hours ago.
Settings
What settings and rules apply on Codezalot Rust?
Gather rate for Codezalot Rust: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is Codezalot Rust played?
Codezalot Rust runs a procedural map of size 3,500 with seed 1887230747, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain Codezalot Rust?
The Rust Graphs lists that carry Codezalot Rust are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on Codezalot Rust?
The game's server browser reads these tags from Codezalot Rust: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to Codezalot Rust?
Enter client.connect 72.218.192.227:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.