StatusLive Servers online11,635 Players30,176 Populated2,756 Wiped · 3 h70 Interval5 min Date29 OCT 2026

DWG RG-S12095Server sheetchecked 20d ago

My Carbon Test Server

Offline 72.224.144.16:28015 checked 20d ago

moddedcarbon
Connect
Players now 2/ 50 4% full
7-day average0peak –
Rank#12,095top 55%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Carbon Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct9 Oct11 Oct14 Oct16 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 00:54 UTC20d ago 2 – running 3
Wed 7 Oct, 19:26 UTC21d ago 3 – 1.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is My Carbon Test Server, and is it online now?

Last seen 20 days ago; right now My Carbon Test Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 4 October 2026.

In which location is My Carbon Test Server hosted?

There is no region published by My Carbon Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 72.224.144.16:28015 is its address.

On which Rust version is My Carbon Test Server running?

The platform is Windows and the version is Rust network protocol 2634 and build 166652 on My Carbon Test Server. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on My Carbon Test Server?

No response from My Carbon Test Server; the server was last seen 20 days ago.

Against other Rust servers, where is My Carbon Test Server placed?

Within the top 55% of all ranked servers: My Carbon Test Server at #12,095 for player hours, seven days recorded.

Wipe times

What is recorded on My Carbon Test Server on wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for My Carbon Test Server?

The record of My Carbon Test Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 20 days 4 hours ago the current world was made.

Rules and settings

Which settings does My Carbon Test Server run, and what rules?

The name of My Carbon Test Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

On which map is My Carbon Test Server played?

A procedural map, generated by the game, is what My Carbon Test Server runs.

Tags

Where does My Carbon Test Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry My Carbon Test Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on My Carbon Test Server?

The game's server browser reads these tags from My Carbon Test Server: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join My Carbon Test Server?

Connect with client.connect 72.224.144.16:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded