StatusLive Servers online11,613 Players33,251 Populated2,788 Wiped · 3 h71 Interval5 min Date29 OCT 2026

DWG RG-S6057Server sheetchecked 8m ago

Rust Hawaii [Monthly | Vanilla | No Lag]

Online 72.234.254.240:28015 checked 8m ago

monthly wipes vanilla
Connect
Players now 0/ 50 0% full
7-day average0peak 2
Rank#6,057top 27%
Last wipe26d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5207:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Hawaii [Monthly | Vanilla | No Lag]
Fig. 2

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 16 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:33 UTC26d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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170 / 200
02
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average
83 / 200
03
[EU East] Facepunch 4EU · groups of 8+ · monthly · 173 on average
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04
[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average
44 / 400
05
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 130 on average
73 / 200
06
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Rust Hawaii [Monthly | Vanilla | No Lag], and is it online now?

Rust Hawaii [Monthly | Vanilla | No Lag] is up at this moment. Counted from its reported uptime, the last restart was about 15 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is Rust Hawaii [Monthly | Vanilla | No Lag] stable in the figures recorded?

Average server fps over the last 48 hours is 50; the lowest was 49. Counted at its highest: 67,208 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,343 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Rust Hawaii [Monthly | Vanilla | No Lag]?

There is no region published by Rust Hawaii [Monthly | Vanilla | No Lag]. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 72.234.254.240:28015.

On which Rust version is Rust Hawaii [Monthly | Vanilla | No Lag] running?

Rust network protocol 2635 and build 168909 on Linux: that is what Rust Hawaii [Monthly | Vanilla | No Lag] runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Rust Hawaii [Monthly | Vanilla | No Lag]?

At the last refresh, Rust Hawaii [Monthly | Vanilla | No Lag] recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 01:00 UTC, at an average of 1 players.

In the rankings, which position does Rust Hawaii [Monthly | Vanilla | No Lag] hold?

Player hours over seven days place Rust Hawaii [Monthly | Vanilla | No Lag] at #6,057, within the top 27% of ranked servers.

Wipe times

What happens on Rust Hawaii [Monthly | Vanilla | No Lag] on the day of a wipe?

At their busiest, its recent wipes drew 4 players on average. 16 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Rust Hawaii [Monthly | Vanilla | No Lag]?

The force wipe is the only wipe at Rust Hawaii [Monthly | Vanilla | No Lag], once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 26 days 16 hours ago. Its tags give a wipe schedule of one wipe per month.

Settings

Which settings does Rust Hawaii [Monthly | Vanilla | No Lag] run, and what rules?

The name of Rust Hawaii [Monthly | Vanilla | No Lag] records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

Which map has Rust Hawaii [Monthly | Vanilla | No Lag] loaded?

Size 3,500 with seed 1324665919: that is the procedural map Rust Hawaii [Monthly | Vanilla | No Lag] runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Rust Hawaii [Monthly | Vanilla | No Lag] appear among the Rust Graphs lists and filters?

On Rust Graphs, Rust Hawaii [Monthly | Vanilla | No Lag] is placed in these lists: Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Rust Hawaii [Monthly | Vanilla | No Lag]?

The game's server browser reads these tags from Rust Hawaii [Monthly | Vanilla | No Lag]: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Rust Hawaii [Monthly | Vanilla | No Lag]?

In Rust, press F1 and type client.connect 72.234.254.240:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded