StatusLive Servers online11,701 Players54,561 Populated3,263 Wiped · 3 h144 Interval5 min Date29 OCT 2026

DWG RG-S4769Server sheetchecked 14m ago

Lokes Folks

Online 72.241.39.13:28015 checked 14m ago

moddedoxide
Connect
Players now 0/ 8 0% full
7-day average1peak 3
Rank#4,769top 21%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123423:0005:0012:0019:0002:0008:00

Hourly average and peak, UTC.

Fig. 1Players on Lokes Folks
Fig. 2

Server performance

05010015020023:0005:0012:0019:0002:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Lokes Folks, and is it up?

At this moment Lokes Folks is online. About 32 hours ago is when it last restarted, measured from the uptime it reports. 91 of 168 hours up over the last 7 full days, which is 54% of the time. On 2 October 2026 is when Rust Graphs first saw it.

How does Lokes Folks perform, as measured?

141 server fps on average over the last 48 hours, and never under 110. Counted at its highest: 80,681 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,746 MB. Players feel low fps and a climbing entity count as lag.

In which location is Lokes Folks hosted?

No region is published by Lokes Folks. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 72.241.39.13:28015.

On which Rust version is Lokes Folks running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Lokes Folks. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Lokes Folks?

Current player count on Lokes Folks: 0, of 8 slots. Averaged across seven days, the player count is 1, with a peak of 3. Over the last 48 hours the busiest hour was 02:00 UTC, at an average of 3 players.

Against other Rust servers, where is Lokes Folks placed?

Within the top 21% of all ranked servers: Lokes Folks at #4,769 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for Lokes Folks?

Too few wipes are on record for Lokes Folks to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 26 days 16 hours ago.

Settings

What settings and rules apply on Lokes Folks?

The name of Lokes Folks records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has Lokes Folks loaded?

Size 3,750 with seed 1366553458: that is the procedural map Lokes Folks runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Lokes Folks appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Lokes Folks: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Lokes Folks?

gmrust (Game mode): Standard survival, as Rust plays; mp8 (Max players): Slots: 8; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Lokes Folks publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is Lokes Folks joined?

Enter client.connect 72.241.39.13:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp8
Max players Slots: 8.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded