DWG RG-S15195Server sheetchecked 14d ago
Pacific Drive Integration - Local Test
Offline 72.251.219.62:28115 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Pacific Drive Integration - Local Test, and is it online now?
Pacific Drive Integration - Local Test is offline at this moment; 14 days 19 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 14 October 2026.
What location is recorded for Pacific Drive Integration - Local Test?
There is no region published by Pacific Drive Integration - Local Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 72.251.219.62:28115.
What Rust version is recorded for Pacific Drive Integration - Local Test?
Rust network protocol 2634 and build 167584 on Windows: that is what Pacific Drive Integration - Local Test runs. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on Pacific Drive Integration - Local Test?
The latest refresh records Pacific Drive Integration - Local Test as offline, last seen 14 days 19 hours ago.
What rank has been recorded for Pacific Drive Integration - Local Test?
Within the top 70% of all ranked servers: Pacific Drive Integration - Local Test at #15,195 for player hours, seven days recorded.
Wipe times
What wipe schedule has been recorded for Pacific Drive Integration - Local Test?
Pacific Drive Integration - Local Test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 16 days 17 hours ago.
Rules and settings
What settings and rules apply on Pacific Drive Integration - Local Test?
The name of Pacific Drive Integration - Local Test records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is off.
On which map is Pacific Drive Integration - Local Test played?
A procedural map, generated by the game, is what Pacific Drive Integration - Local Test runs.
Lists and filters
Where does Pacific Drive Integration - Local Test appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Pacific Drive Integration - Local Test are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Pacific Drive Integration - Local Test?
Tags published by Pacific Drive Integration - Local Test, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): 167584 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join Pacific Drive Integration - Local Test?
Connect with client.connect 72.251.219.62:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.