StatusLive Servers online11,722 Players55,260 Populated3,387 Wiped · 3 h135 Interval5 min Date27 OCT 2026

DWG RG-S14737Server sheetchecked 24d ago

Creative / Build

Offline 72.5.34.66:28015 checked 24d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#14,737top 65%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Creative / Build
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
【南瓜】Build-TestEA · groups of 8+ · 10 on average
6 / 101
02
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average
1 / 25
03 119 / 999
04 139 / 999
05 40 / 150
06
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average
25 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Creative / Build, and is it up?

Last seen 24 days 2 hours ago; right now Creative / Build is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 3 October 2026 is when Rust Graphs first saw it.

What location is recorded for Creative / Build?

There is no region published by Creative / Build. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 72.5.34.66:28015.

What Rust version is recorded for Creative / Build?

Rust network protocol 2634 and build 166652 on Windows: that is what Creative / Build runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Creative / Build?

Creative / Build is not responding at the latest refresh; the last record of it online is 24 days 2 hours ago.

Against other Rust servers, where is Creative / Build placed?

Within the top 65% of all ranked servers: Creative / Build at #14,737 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for Creative / Build?

Creative / Build's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 24 days 3 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Creative / Build?

Gather rate for Creative / Build: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for Creative / Build?

Creative / Build runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Creative / Build?

On Rust Graphs, Creative / Build is placed in these lists: Rust build servers, plotted live, Rust community servers, plotted and Rust creative servers. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Creative / Build, what is meant by each tag?

The game's server browser reads these tags from Creative / Build: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to Creative / Build?

In Rust, press F1 and type client.connect 72.5.34.66:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players The slot count is 1.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded