StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h41 Interval5 min Date28 OCT 2026

DWG RG-S15373Server sheetchecked 3d ago

RandomRaids local test

Offline 72.57.78.230:28115 checked 3d ago

moddedoxide
Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,373top 69%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RandomRaids local test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is RandomRaids local test online, and what uptime has been recorded?

Last seen 3 days 7 hours ago; right now RandomRaids local test is offline. For the last 7 full days the record is 8 of 168 hours up, 5% of the time. On 20 October 2026 is when Rust Graphs first saw it.

In which location is RandomRaids local test hosted?

There is no region published by RandomRaids local test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 72.57.78.230:28115 is its address.

What Rust version is recorded for RandomRaids local test?

Rust network protocol 2634 and build 167781 on Windows: that is what RandomRaids local test runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on RandomRaids local test?

RandomRaids local test is not responding at the latest refresh; the last record of it online is 3 days 7 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does RandomRaids local test hold?

Over the last seven days, RandomRaids local test records #15,373 for player hours: the top 69% of all ranked servers.

Schedules

Which times and days are wipes plotted at on RandomRaids local test?

RandomRaids local test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 10 days 11 hours ago.

Map and rules

Which settings does RandomRaids local test run, and what rules?

The name of RandomRaids local test records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for RandomRaids local test?

RandomRaids local test runs a procedural map, which the game generates.

Lists and filters

Where does RandomRaids local test appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RandomRaids local test: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on RandomRaids local test?

gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): 2 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags RandomRaids local test publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is RandomRaids local test joined?

Enter client.connect 72.57.78.230:28115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players 2 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded