StatusLive Servers online11,700 Players44,565 Populated3,103 Wiped · 3 h103 Interval5 min Date29 OCT 2026

DWG RG-S7724Server sheetchecked 14m ago

Nuclear US - Vanilla | BiWeekly

Online NA 72.73.28.150:28030 checked 14m ago

biweekly wipes vanillacarbon
Connect
Players now 0/ 50 0% full
7-day average0peak 2
Rank#7,724top 35% · #1137 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5202:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Fig. 1Players on Nuclear US - Vanilla | BiWeekly
Fig. 2

Server performance

02040608002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 6

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 14d 16hThu 12 Nov, 17:53 UTC
  3. 35d 17hThu 3 Dec, 19:00 UTCFW
  4. 42d 16hThu 10 Dec, 17:53 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 34 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:53 UTC13d ago 5 – running 0
Thu 1 Oct, 17:56 UTC FW27d ago 1 halved by day 6 14 days 0
Thu 17 Sep, 17:55 UTC41d ago 2 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Nuclear US - Vanilla | BiWeekly online, and what uptime has been recorded?

At this moment Nuclear US - Vanilla | BiWeekly is online. About 3 days 1 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Nuclear US - Vanilla | BiWeekly stable in the figures recorded?

45 server fps on average over the last 48 hours, and never under 41. Counted at its highest: 76,100 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,439 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Nuclear US - Vanilla | BiWeekly?

In North America Nuclear US - Vanilla | BiWeekly lists itself, tagged NA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 72.73.28.150:28030 is its address.

What Rust version is recorded for Nuclear US - Vanilla | BiWeekly?

On Linux, Nuclear US - Vanilla | BiWeekly runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Nuclear US - Vanilla | BiWeekly?

Current player count on Nuclear US - Vanilla | BiWeekly: 0, of 50 slots. Averaged across seven days, the player count is 0, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 20:00 UTC: 1 players.

In the rankings, which position does Nuclear US - Vanilla | BiWeekly hold?

Across seven days, player hours give Nuclear US - Vanilla | BiWeekly #7,724 globally and #1,137 in North America, a top 35% position among ranked servers.

Wipe times

On Nuclear US - Vanilla | BiWeekly, what does the data show for wipe day?

The recent wipes averaged a busiest count of 3 players. 34 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 6.

Which times and days are wipes plotted at on Nuclear US - Vanilla | BiWeekly?

Wipes at Nuclear US - Vanilla | BiWeekly take place every 4 weeks on Thursday at 17:53 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 13 days 7 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Map and rules

What settings and rules apply on Nuclear US - Vanilla | BiWeekly?

Gather rate for Nuclear US - Vanilla | BiWeekly: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Plugins run: Carbon. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

Which map has Nuclear US - Vanilla | BiWeekly loaded?

Seed 1337 and size 3,500 define the procedural map Nuclear US - Vanilla | BiWeekly generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Nuclear Map Generation.

Tags

Where does Nuclear US - Vanilla | BiWeekly appear among the Rust Graphs lists and filters?

On Rust Graphs, Nuclear US - Vanilla | BiWeekly is placed in these lists: Rust community servers, plotted, Rust server list: North America and Vanilla Rust servers. It is returned by these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Nuclear US - Vanilla | BiWeekly?

Tags published by Nuclear US - Vanilla | BiWeekly, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^y (Carbon): The plugin framework is Carbon; NA (North America): In the server browser it appears under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Which operator runs Nuclear US - Vanilla | BiWeekly?

The same operator most likely runs Nuclear US - Vanilla | BiWeekly and 3 other servers we track, since all publish a nucleargaming.io hostname.

Connect

How is Nuclear US - Vanilla | BiWeekly joined?

Connect with client.connect 72.73.28.150:28030: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://nuclearrust.net is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^b,^v,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^y
Carbon The plugin framework is Carbon.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded