DWG RG-S16789Server sheetchecked 31d ago
Nuke Event Test Server
Offline 73.100.78.56:28017 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Nuke Event Test Server, and is it up?
Nuke Event Test Server is offline at this moment; 31 days 15 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.
What location is recorded for Nuke Event Test Server?
No region is published by Nuke Event Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 73.100.78.56:28017.
What Rust version is recorded for Nuke Event Test Server?
Rust network protocol 2633 and build 163794 on Linux: that is what Nuke Event Test Server runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Nuke Event Test Server?
The latest refresh records Nuke Event Test Server as offline, last seen 31 days 15 hours ago.
In the rankings, which position does Nuke Event Test Server hold?
Over the last seven days, Nuke Event Test Server records #16,789 for player hours: the top 72% of all ranked servers.
Wipe times
What wipe schedule has been recorded for Nuke Event Test Server?
Nuke Event Test Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 41 days 6 hours ago.
Rules and settings
Which rules and settings are recorded for Nuke Event Test Server?
No gather rate is stated in the name of Nuke Event Test Server. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has Nuke Event Test Server loaded?
Seed 960991987 and size 3,000 define the procedural map Nuke Event Test Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.
Tags
Where does Nuke Event Test Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Nuke Event Test Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Nuke Event Test Server, what is meant by each tag?
Tags published by Nuke Event Test Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to Nuke Event Test Server?
In Rust, press F1 and type client.connect 73.100.78.56:28017 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp100
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.