DWG RG-S15962Server sheetchecked 23d ago
Cr4SH
Offline 73.12.28.104:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:41 UTC23d ago | 1 | – | running | 0 |
| Sun 4 Oct, 00:15 UTC24d ago | 1 | – | 0.8 days | 1 |
| Mon 28 Sep, 01:31 UTC30d ago | 1 | held half | 5.9 days | 1 |
| Tue 22 Sep, 21:05 UTC35d ago | 1 | held half | 5.2 days | 0 |
| Sun 20 Sep, 14:21 UTC37d ago | 1 | – | 2.3 days | 1 |
| Sat 19 Sep, 05:35 UTC39d ago | 1 | – | 1.4 days | 0 |
| Fri 18 Sep, 12:00 UTC40d ago | 1 | – | 0.7 days | 0 |
| Wed 16 Sep, 22:03 UTC41d ago | 1 | – | 1.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Cr4SH online, and what uptime has been recorded?
Last seen 23 days 15 hours ago; right now Cr4SH is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 16 September 2026 is when Rust Graphs first saw it.
What location is recorded for Cr4SH?
There is no region published by Cr4SH. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 73.12.28.104:28015.
On which Rust version is Cr4SH running?
On Windows, Cr4SH runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on Cr4SH?
Cr4SH is not responding at the latest refresh; the last record of it online is 23 days 15 hours ago.
Against other Rust servers, where is Cr4SH placed?
Within the top 71% of all ranked servers: Cr4SH at #15,962 for player hours, seven days recorded.
Wipe times
What happens on Cr4SH on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.
On Cr4SH, when do wipes occur?
No next wipe can be predicted for Cr4SH: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 23 days 17 hours ago.
Map and rules
What settings and rules apply on Cr4SH?
No gather rate is stated in the name of Cr4SH. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Cr4SH?
A procedural map, generated by the game, is what Cr4SH runs.
Tags
Where does Cr4SH appear among the Rust Graphs lists and filters?
On Rust Graphs, Cr4SH is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Cr4SH, what is meant by each tag?
The game's server browser reads these tags from Cr4SH: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join Cr4SH?
In Rust, press F1 and type client.connect 73.12.28.104:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.