DWG RG-S14755Server sheetchecked 10d ago
Server name on in-game server list
Offline 73.125.240.25:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 20:32 UTC17d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Server name on in-game server list online, and what uptime has been recorded?
Server name on in-game server list is offline at this moment; 10 days 12 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 11 October 2026 is when Rust Graphs first saw it.
In which location is Server name on in-game server list hosted?
A region is not published by Server name on in-game server list. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 73.125.240.25:28015 is its address.
On which Rust version is Server name on in-game server list running?
On Windows, Server name on in-game server list runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on Server name on in-game server list?
The latest refresh records Server name on in-game server list as offline, last seen 10 days 12 hours ago.
What rank has been recorded for Server name on in-game server list?
Over the last seven days, Server name on in-game server list records #14,755 for player hours: the top 67% of all ranked servers.
Wipe times
What happens on Server name on in-game server list on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. 6 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Server name on in-game server list?
Server name on in-game server list's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 17 days 20 hours ago the current world was made.
Settings
Which settings does Server name on in-game server list run, and what rules?
The name of Server name on in-game server list records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is Server name on in-game server list played?
A procedural map, generated by the game, is what Server name on in-game server list runs.
Tags
Where does Server name on in-game server list appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Server name on in-game server list are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Server name on in-game server list, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Server name on in-game server list publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to Server name on in-game server list?
Connect with client.connect 73.125.240.25:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.