StatusLive Servers online11,695 Players53,611 Populated3,212 Wiped · 3 h134 Interval5 min Date29 OCT 2026

DWG RG-S15420Server sheetchecked 41d ago

Salmon Dev (local)

Offline 73.129.1.69:28015 checked 41d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,420no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Salmon Dev (local)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is Salmon Dev (local) online, and what uptime has been recorded?

Last seen 41 days 6 hours ago; right now Salmon Dev (local) is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 15 September 2026.

What location is recorded for Salmon Dev (local)?

A region is not published by Salmon Dev (local). Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 73.129.1.69:28015.

What Rust version is recorded for Salmon Dev (local)?

On Windows, Salmon Dev (local) runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for Salmon Dev (local)?

The latest refresh records Salmon Dev (local) as offline, last seen 41 days 6 hours ago.

Against other Rust servers, where is Salmon Dev (local) placed?

Within the top – of all ranked servers: Salmon Dev (local) at #15,420 for player hours, seven days recorded.

Schedules

On Salmon Dev (local), when do wipes occur?

The record of Salmon Dev (local)'s wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 44 days 4 hours ago.

Settings

Which rules and settings are recorded for Salmon Dev (local)?

Gather rate for Salmon Dev (local): not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Salmon Dev (local) loaded?

A procedural map, generated by the game, is what Salmon Dev (local) runs.

Tags

On Rust Graphs, which lists and filters contain Salmon Dev (local)?

These Rust Graphs lists include Salmon Dev (local): Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Salmon Dev (local), what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Salmon Dev (local) publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Salmon Dev (local) joined?

Connect with client.connect 73.129.1.69:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded