StatusLive Servers online11,617 Players34,993 Populated2,836 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S4733Server sheetchecked 11m ago

server1

Online 73.13.80.24:28015 checked 11m ago

moddedcarbon
Connect
Players now 1/ 10 10% full
7-day average1peak 1
Rank#4,733top 21%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
00.250.50.75123:0000:0001:0003:0004:0005:00

Hourly average and peak, UTC.

Fig. 1Players on server1
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 23:28 UTC7h ago – – – 0
Wed 28 Oct, 23:16 UTC7h ago – – – 1
Mon 26 Oct, 05:39 UTC3d ago – – – 0
Fri 23 Oct, 23:47 UTC5d ago – – – 1
Fri 23 Oct, 01:24 UTC6d ago – – – 0
Fri 23 Oct, 01:12 UTC6d ago – – – 0
Fri 23 Oct, 00:45 UTC6d ago – – – 1
Fri 23 Oct, 00:12 UTC6d ago – – – 0
Thu 15 Oct, 01:40 UTC14d ago 0 – 7.9 days 0
Sun 11 Oct, 21:27 UTC17d ago 0 – 3.2 days 0
Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for server1, and is it up?

At this moment server1 is online. For the last 7 full days the record is 53 of 168 hours up, 32% of the time. On 3 October 2026 is when Rust Graphs first saw it.

In which location is server1 hosted?

A region is not published by server1. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 73.13.80.24:28015 is its address.

What Rust version is recorded for server1?

On Windows, server1 runs Rust network protocol 2635 and build 169251. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on server1?

Current player count on server1: 1, of 10 slots. The seven-day mean is 1 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 00:00 UTC: 1 players.

What rank has been recorded for server1?

Player hours over seven days place server1 at #4,733, within the top 21% of ranked servers.

Schedules

Which times and days are wipes plotted at on server1?

server1 keeps no wipe schedule: a new world is made every few hours, and no reset of that kind counts as a wipe.

Settings

Which settings does server1 run, and what rules?

Gather rate for server1: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

What is the map for server1?

A procedural map, generated by the game, is what server1 runs.

Tags

Where does server1 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include server1: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on server1?

Tags published by server1, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs169251 (Build): The game build is 169251; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is server1 joined?

In Rust, press F1 and type client.connect 73.13.80.24:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169251,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs169251
Build The game build is 169251.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded