DWG RG-S15358Server sheetchecked 7d ago
econ-dump (private, no players)
Offline 73.163.88.113:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is econ-dump (private, no players) online, and what uptime has been recorded?
Last seen 7 days 10 hours ago; right now econ-dump (private, no players) is offline. 4 of 168 hours up over the last 7 full days, which is 2% of the time. On 21 October 2026 is when Rust Graphs first saw it.
What location is recorded for econ-dump (private, no players)?
There is no region published by econ-dump (private, no players). Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 73.163.88.113:28015.
What Rust version is recorded for econ-dump (private, no players)?
Rust network protocol 2634 and build 167781 on Windows: that is what econ-dump (private, no players) runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for econ-dump (private, no players)?
The latest refresh records econ-dump (private, no players) as offline, last seen 7 days 10 hours ago. The seven-day mean on this server is 0 players.
In the rankings, which position does econ-dump (private, no players) hold?
Within the top 69% of all ranked servers: econ-dump (private, no players) at #15,358 for player hours, seven days recorded.
Schedules
On econ-dump (private, no players), when do wipes occur?
Too few wipes are on record for econ-dump (private, no players) to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 7 days 14 hours ago.
Rules and settings
Which rules and settings are recorded for econ-dump (private, no players)?
The name of econ-dump (private, no players) records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
What is the map for econ-dump (private, no players)?
econ-dump (private, no players) runs a procedural map, which the game generates.
Filters
Where does econ-dump (private, no players) appear among the Rust Graphs lists and filters?
These Rust Graphs lists include econ-dump (private, no players): Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on econ-dump (private, no players)?
gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags econ-dump (private, no players) publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to econ-dump (private, no players)?
Connect with client.connect 73.163.88.113:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.