StatusLive Servers online11,899 Players104,128 Populated4,035 Wiped · 3 h421 Interval5 min Date29 OCT 2026

DWG RG-S15327Server sheetchecked 7d ago

IRONHAVEN QA - staging (not public)

Offline 73.164.1.196:28315 checked 7d ago

moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on IRONHAVEN QA - staging (not public)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap16.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:21 UTC7d ago 0 – running 0
Tue 6 Oct, 07:23 UTC23d ago 0 – 16.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for IRONHAVEN QA - staging (not public), and is it up?

The current state of IRONHAVEN QA - staging (not public) is offline, with the last sighting 7 days 1 hours ago. For the last 7 full days the record is 18 of 168 hours up, 11% of the time. On 21 September 2026 is when Rust Graphs first saw it.

In which location is IRONHAVEN QA - staging (not public) hosted?

No region is published by IRONHAVEN QA - staging (not public). Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 73.164.1.196:28315 is its address.

On which Rust version is IRONHAVEN QA - staging (not public) running?

On Linux, IRONHAVEN QA - staging (not public) runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for IRONHAVEN QA - staging (not public)?

The latest refresh records IRONHAVEN QA - staging (not public) as offline, last seen 7 days 1 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does IRONHAVEN QA - staging (not public) hold?

Over the last seven days, IRONHAVEN QA - staging (not public) records #15,327 for player hours: the top 69% of all ranked servers.

Wipe data

What happens on IRONHAVEN QA - staging (not public) on the day of a wipe?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on IRONHAVEN QA - staging (not public)?

Too few wipes are on record for IRONHAVEN QA - staging (not public) to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 7 days 1 hours ago.

Rules and settings

Which settings does IRONHAVEN QA - staging (not public) run, and what rules?

Gather rate for IRONHAVEN QA - staging (not public): not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has IRONHAVEN QA - staging (not public) loaded?

A procedural map, generated by the game, is what IRONHAVEN QA - staging (not public) runs.

Tags

On Rust Graphs, which lists and filters contain IRONHAVEN QA - staging (not public)?

These Rust Graphs lists include IRONHAVEN QA - staging (not public): Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On IRONHAVEN QA - staging (not public), what is meant by each tag?

The game's server browser reads these tags from IRONHAVEN QA - staging (not public): gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is IRONHAVEN QA - staging (not public) joined?

In Rust, press F1 and type client.connect 73.164.1.196:28315 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded