StatusLive Servers online11,675 Players48,366 Populated3,000 Wiped · 3 h102 Interval5 min Date30 OCT 2026

DWG RG-S15269Server sheetchecked 10m ago

My Rust server | Powered by AMP

Online NA 73.173.247.84:28017 checked 10m ago

biweekly wipes pve
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,269top 69% · #1496 in NA
Last wipe11d agobiweekly schedule
Next wipe2d 17hSun 1 Nov, 20:34 UTC
Fig. 1

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Fig. 1Players on My Rust server | Powered by AMP
Fig. 2

Server performance

025507510003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 20:34 UTC, in 2d 17h. Its biweekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 2d 17hSun 1 Nov, 20:34 UTC
  2. 6d 16hThu 5 Nov, 19:00 UTCFW
  3. 16d 17hSun 15 Nov, 20:34 UTC
  4. 30d 17hSun 29 Nov, 20:34 UTC
  5. 34d 16hThu 3 Dec, 19:00 UTCFW
  6. 44d 17hSun 13 Dec, 20:34 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 20:34 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is My Rust server | Powered by AMP, and is it online now?

At this moment My Rust server | Powered by AMP is online. The uptime it reports puts the last restart at about 4 days 12 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is My Rust server | Powered by AMP stable in the figures recorded?

Average server fps over the last 48 hours is 70; the lowest was 54. Counted at its highest: 123,656 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,977 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is My Rust server | Powered by AMP hosted?

The NA tag is how My Rust server | Powered by AMP lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 73.173.247.84:28017.

What Rust version is recorded for My Rust server | Powered by AMP?

Rust network protocol 2635 and build 168909 on Windows: that is what My Rust server | Powered by AMP runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on My Rust server | Powered by AMP?

Current player count on My Rust server | Powered by AMP: 0, of 100 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for My Rust server | Powered by AMP?

Across seven days, player hours give My Rust server | Powered by AMP #15,269 globally and #1,496 in North America, a top 69% position among ranked servers.

Schedules

On My Rust server | Powered by AMP, what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on My Rust server | Powered by AMP?

Too few of My Rust server | Powered by AMP's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. It is due to wipe next on Sunday 1 November at 20:34 UTC. The world it runs now was made 11 days 6 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Map and rules

Which rules and settings are recorded for My Rust server | Powered by AMP?

Gather rate for My Rust server | Powered by AMP: not stated in the name. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for My Rust server | Powered by AMP?

Size 4,500 with seed 6738: that is the procedural map My Rust server | Powered by AMP runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Filters

On Rust Graphs, which lists and filters contain My Rust server | Powered by AMP?

On Rust Graphs, My Rust server | Powered by AMP is placed in these lists: Rust community servers, plotted, PvE Rust servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on My Rust server | Powered by AMP?

Tags published by My Rust server | Powered by AMP, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The world is the danger; players do not fight each other; NA (North America): The browser's listing places it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is My Rust server | Powered by AMP joined?

Connect with client.connect 73.173.247.84:28017: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/TPTaQztD4H is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded